Which video game villain would you like to play?
The Far Cry 6 Season Pass DLC will allow you to play as three of the great villains of the series: Vaas Montenegro from Far Cry 3, Pagan Min from Far Cry 4 and the super boring religious man from Far Cry 5. Imagine the playing field was open to all antagonists in the PC gaming world. Are there any better villains you’d rather be?
Which video game villain would you like to play?
Here are our answers, as well as some from our forum.
Sarah James: My first response to this was going to be the villainous Sylvanas Windrunner. But while it would be cool to play for a while as the Horde’s fallen warchief, demonstrating badass bow skills and transforming into a banshee at will, you do play it in Heroes of the Storm.
So instead, I’m going to go with the Valheim trolls, and more specifically, the ones attacking your base just like you’re putting the finishing touches on your latest build project. I mean, imagine the blissful satisfaction you would experience devastating lovingly designed structures while watching tiny Vikings run around in blind panic. Cutting down half of the trees in the immediate vicinity with a single blow of the log would also be a lot of fun. Sylvanas would surely approve.
Morgan Park: The MULEs in Death Stranding. MULEs are some of my favorite video game enemies in recent memory, mainly because they have no interest in killing Sam Porter Bridges. They just want the stuff he’s wearing (because they really like the stuff or something), and don’t like him when he’s walking around their designated territory. I imagine you would present it as some sort of basic building game where you scavenge resources by pulling supplies from unsuspecting porters. Of course, you’ll also need to be on your guard in case one of those salty porters sneak up to take back what you’ve stolen (or shoot you and your MULE friends down).
Tyler Wilde: Are beats the bad guys in rhythm games? In Beat Saber, you cut the beats in half with lightsabers (you’re in VR and the beats are cubes flying towards you), and you wouldn’t cut the heroes in half, would you? If the beats aren’t bad I don’t think you’d kill them, so I’m going to go ahead and say beats are the baddies of rhythm games, and that being the case I would beat it, obviously. . It would be fun to play a Fuser style DJ game while players have to follow the flying cubes generated by your mixes in real time.
If you wanted to be really cruel, you would randomly adjust the BPM in small increments to disrupt their timing. This is real nastiness. (I have the weird feeling I saw something like this, but I can’t place it. In a sci-fi movie? Or maybe I’m just thinking of custom osu! Cards? Now, I remember that Black Mirror Episode where people ride their bikes to generate electricity, but it’s not the same thing at all. I guess that will bother me for the rest of my life.)
Jody Macgregor: I would play a game where you are Shodan, the AI from the System Shock series. I imagine a space station management simulation where you and the organic hive minds of the many compete for space bridge by bridge, with the bodies of the crew as resources.
You could probably do a lot of great business sims playing a bad guy. Imagine being Andrew Ryan building Rapture in an underwater Sim City, or the master of Fallout experimenting to create super mutants by playing with something like Spore’s creature creator. When you think about it, a lot of bad guys are trying to build or control something and then you the hero come and destroy it. Which, I guess, is the whole point of Evil Genius.
Christophe Livingston: I agree with Jody’s idea for evil city building games. Maybe a Death Star Manager where I could be Moff Tarkin in charge of its construction, occasionally dealing with rebel spies and blowing up a planet or two if necessary. I really need to check the plans to make sure there aren’t any exposed thermal exhaust ports (just below the main port) that a torpedo could pass through.
I’d also be in City 17 Tycoon where I’m Dr Breen overseeing the citadel, subduing what’s left of the human race and trying to keep the city from being overrun by pesky rebels and rogue theoretical physicists. All while leaving time for a few motivational programs to welcome all the new citizens. I would probably ruin everything, but then I could just start over with City 18.
Nathalie Clayton: I just want to be a helpless level one goblin.
Zloth: Hmmm …. System Shock’s SHODAN could be fun, or Tron’s Master Control Program. Either way, the game would be to take control of the world’s computers, and therefore of the world itself. (Has the MCP ever been in a game?)
Krud: Wow, this is difficult. Maybe a Deus Ex prequel game as Bob Page? Even though I don’t know if I would like to make the same choices as him.
That’s the problem I have with “playing as an established villain” is that I can only see it working well as maybe a redemption arc, and a lot of their stories don’t allow that. The alternative is to not give the player a lot of agency and have them do whatever needs to happen for the villain’s stated goals to come to fruition, but I’m not sure if I would necessarily appreciate that. I’m curious to see how Far Cry 6 handles it.
Brian Boru: Kane… just Kane. Come out of the shadows, harness a new form of alien life, strengthen the oppressed, build a temple, launch a planet-altering missile… Peace Thru Power!
MindCrime: Lady Dimitrescu from RE8 Village, but I guess there’s not much you can do with her.