What did you play last week?
Rachel Watts played Papetura, a point-and-click paper made with 5,000 pieces of real paper. All of its locations as well as objects and figures were made of paper, a process that took six years. This is a magnificent quirk, a weird prison escape adventure game that is such a feast for the eyes that you won’t want to eat dessert. With your eyes. It’s a strange metaphor now I think about it.
Christopher Livingston played Frozenheim, a Viking city builder who is about to begin his journey to Early Access. Along with managing your Norse colony, you have to worry about the looters, and when they show up, Frozenheim becomes a real-time strategy game as you fight to keep those raiders from burning down your house.
Emma Matthews played Hearthstone, where the Barrens Mysteries once again made things exciting. This community-wide puzzle involving a secret achievement was a teaser for the upcoming Mercenaries mode, but also a way to unite its players as they come together to solve it.
Natalie Clayton played Unbeatable: White Label, a demo of a rhythm game where beats are enemies. They come to you in two ways and you have to defeat them in time to the sound of music, as if you are playing two games of One Finger Death Punch at the same time, only with animated graphics.
Enough about us. What do you think? Have you returned to save the universe once again in Mass Effect Legendary Edition, or are you still watching terrible things happen to your hands in Resident Evil Village? Survive in Subnautica: Under Zero or Heist in Hood: Outlaws and Legends? Let us know!