“New World” loses over 500,000 players in its first month
New world reportedly lost more than half of its player base just a month after its launch.
This is based on numbers first spotted by Forbes who noticed that the SteamCharts figures for New world were pretty rocky.
While the game saw an all-time high of 913,027 when it launched, it has lost around 135,000 players every week since then. Currently, its 24-hour peak is 404,438 – a significant drop from its high numbers at launch.
The decline in the number of players is not surprising for many games. When it comes to a massively multiplayer online game like New world however, it is vital that the community remains active and busy. A game designed to be full of players isn’t so enjoyable when it’s sterile and empty, after all.
The drop in player numbers probably hasn’t been helped by many issues for the game. Recently it was discovered that an oversight means players can crash the game through its chat box. A bug also meant that players were not getting gold for selling items through the Auction House when offline.
Other problems include the possible risk of a ‘currency crisis’ and the fact that most New World the benefits are broken according to Reddit users.
When the game was launched, there were also considerable queues to join a server with server transfers delayed until very recently.
Despite these problems, NME’s review of New world found it to be a solid start with the game offering fluid and tight combat.
In other gaming news, Fortnite closes in China this month and Roblox is back online after an outage that lasted nearly three days.