Mass Effect 3’s Omega Looks Amazing in Unreal Engine 5 with Nanite & Lumen
YouTube’s “Leo Torres” shared a video showing a remake of Mass Effect’s Omega Zone in Unreal Engine 5. In order to create this fan remake, Torres used Nanite for meshes and Lumen for reflections and global illumination .
In case you didn’t know, Omega is an asteroid space station that players visited in the Mass Effect 3 Omega DLC. As the artist noted, this is a fully dynamic lighted scene. As such, it contains no light baking.
What’s also cool here is that alongside the cinematic overview, Torres showcased some gameplay footage. This gameplay footage (which starts at 1:22) will give you a better idea of this fan remake.
As with most fan remakes, Torres has no plans to release this map to the public. So, and sadly, you can’t experience this Mass Effect fan remake yourself. Nonetheless, it’s a really cool video.
Speaking of Unreal Engine, we also suggest you take a look at the following videos. There’s a great Unreal Engine 5 Superman Fan Tech demo you need to watch. There are also two cool videos showing off The Sims 5 and Dragon Age: Inquisition. Let’s also not forget those awesome Star Wars fan remakes KOTOR and Counter-Strike Global Offensive. And finally, here is a Half Life 2 fan remake, an Oblivion fan remake, a Silent Hill fan remake, a World of Warcraft remake, a Skyrim remake, and a Zelda Ocarina of Time UE5 remake.